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AI Insights · Timothy · July 2023

Top 5 Idler Games Performance on Unified Platform in Venezuela: Q2 2023

Discover how the top idler games performed in Venezuela during Q2 2023, including trends in downloads, revenue, and active users.

Top 5 Idler Games Performance on Unified Platform in Venezuela: Q2 2023

In Q2 2023, the top idler games in Venezuela showed varied performance trends across downloads, active users, and revenue. Here are the insights for the top 5 games:

Burger Please! from Supercent, Inc. experienced fluctuations in weekly downloads, peaking at 43.9K in late April and then gradually declining to 18.7K by the end of June. The weekly active users saw a consistent upward trend, starting at 76.6K in late March and reaching 134K by the end of June. The game generated minimal revenue, with only a single dollar noted in mid-June.

My Mini Mart by SUPERSONIC STUDIOS LTD had relatively stable weekly downloads, ranging from 3.4K to 12.4K, with a notable peak in early April. Weekly active users also followed a similar pattern, peaking at 25.3K in early April before declining to 10.6K by the end of June. The game did not generate any revenue during this period.

Lamar - Idle Vlogger from Crazy Labs saw a significant drop in weekly downloads and active users towards the end of the quarter. Downloads plummeted from 9K in mid-May to just 240 by late June. Similarly, active users decreased from 16.4K in mid-May to 3.3K by the end of June. The game generated negligible revenue, with a single dollar recorded in late April.

Eatventure by Lessmore UG had a mixed performance. Weekly downloads fluctuated, with a high of 6.4K in mid-April and a low of 866 in mid-June. Active users mirrored this trend, peaking at 13.4K in early April and dropping to 5.4K by mid-June before slightly recovering to 8K by the end of June. The game generated minimal revenue, with a few dollars recorded sporadically.

Farm Land: Farming Life Game from HOMA GAMES showed consistent growth in both downloads and active users throughout the quarter. Weekly downloads increased from 1K in late March to 4.4K in mid-June, before settling at 2.8K by the end of June. Active users saw a steady rise from 3.2K in late March to 11.1K by mid-June, ending the quarter at 9.2K. The game did not generate any revenue during this period.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023